Artificial Intelligence in Music, Sound, Art and Design
9th International Conference, EvoMUSART 2020, Held as Part of EvoStar 2020, Seville, Spain, April 15-17, 2020, Proceedings
(Sprache: Englisch)
This book constitutes the refereed proceedings of the 9th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2020, held as part of Evo*2020, in Seville, Spain, in April 2020, co-located with the Evo*2020 events EuroGP,...
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Klappentext zu „Artificial Intelligence in Music, Sound, Art and Design “
This book constitutes the refereed proceedings of the 9th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2020, held as part of Evo*2020, in Seville, Spain, in April 2020, co-located with the Evo*2020 events EuroGP, EvoCOP and EvoApplications. The 15 revised full papers presented were carefully reviewed and selected from 31 submissions. The papers cover a wide spectrum of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.
Inhaltsverzeichnis zu „Artificial Intelligence in Music, Sound, Art and Design “
A deep learning neural network for classifying good and bad photos.- Adapting and Enhancing Evolutionary Art for Casual Creation.- Comparing Fuzzy Rule Based Approaches for Music Genre Classification.- Quantum Zentanglement: Combining Picbreeder and Wave Function Collapse to Create Zentangles.- Emerging Technology System Evolution.- Fusion of Hilbert-Huang Transform and Deep Convolutional Neural Network for Predominant Musical Instruments Recognition.- Genetic Reverb: Synthesizing Artificial Reverberant Fields Via Genetic Algorithms.- Portraits of No One: An Interactive Installation.- Understanding Aesthetic Evaluation with Deep Learning.- An Aesthetic-Based Fitness Measure and a Framework for Guidance of Evolutionary Design in Architecture.- Objective Evaluation of Tonal Fitness for Chord Progressions.- Coevolving Artistic Images Using OMNIREP.- Sound Cells in Genetic Improvisation: An Evolutionary Model for Improvised Music.- Controlling Self-Organization in Generative Creative Systems.- Emulation Games. See and Be Seen, a Subjective Approach to Analog Computational Neuroscience.
Bibliographische Angaben
- 2020, 1st ed. 2020, XII, 227 Seiten, 86 farbige Abbildungen, Maße: 15,5 x 23,5 cm, Kartoniert (TB), Englisch
- Herausgegeben: Juan Romero, Anikó Ekárt, Tiago Martins, João Correia
- Verlag: Springer, Berlin
- ISBN-10: 3030438589
- ISBN-13: 9783030438586
- Erscheinungsdatum: 10.04.2020
Sprache:
Englisch
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